^a${value} Second(s) Recharge | 24 |
${value} Energy Cost | 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 |
Launches ${value} Projectile(s) | 1 |
+${value}% Total Damage | 200 220 240 260 280 300 320 340 360 380 400 420 440 460 480 500 |
MaxLevel | 12 |
UltimateLevel | 16 |